Filesystem

Filesystem

26 folders and 9 files found

ball  - - - - - - - (LH-compressed brres files - ball models)
bgfade - - - - - (unknown file involved with the fade when transitioning between certain screens)
chr   - - - - - - - (LH-compressed brres files - characters)
com - - - - - - - (files used for the operation of computers - CPU opponent - unknown compression)
eff  - - - - - - - - (.breff and .breft effects stored in lh-compressed arc files)
event - - - - - - (various brres files along with an unknown ev_cam.bin)
flm - - - - - - - - (flm used for stages speciality such as x10 bonus for st10 - unknown compression
gimmick - - - - (LH-compressed brres containing mud and water jet used in st03 and st07)
gmkparam  - - (stage controller - unknown compression)
goal  - - - - - - - (LH-compressed brres files - goal models)
HomeButton2 (the menu that shows up when pressing the home button, like all wii games)
lyt - - - - - - - - - (2D layout UI Pictures - brlyt, brlan and tpl files used)
menu  - - - - - - (text, fonts, "how to play" pictures, and 3D text models)
Module - - - - - (code + debug symbols)
movie - - - - - - (thp videos - some unused)
party - - - - - - - (weirdly formatted files, used in party minigames)
savebanner - - (banner.bin for the save file)
script - - - - - - - (unknown format with file magic SBDF - also seen in ev_cam.bin)
snd  - - - - - - - - (sounds - brsar, brstm and mus)
stage - - - - - - - (LH-compressed brres files - maps)
strap  - - - - - - - (images for the wii remote safety screen)
system - - - - - - (unknown file with file magic CQK)
tips - - - - - - - - - (LH-compressed brres files - TEX0 images for tips)
tmt - - - - - - - - - (various random models and textures)
unlock  - - - - - - (LH-compressed brres files - used when unlocking something)
vib  - - - - - - - - - (vibrations settings - unknown .vib format)

files (White are common to every Wii game)

partition.bin (has tmd.bin, cert.bin, h3.bin, and ticket.bin)
boot.bin
bi2.bin
apploader.img
main.dol
fst.bin

"?" pannels, cup picture transitions, items and ball transformation models (it's a link yea)

opening.bnr
RFLRes01.arc (for every Wii Game who uses Mii)

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