Mario Sports Mix Modding Community
CHARACTERS LIST
C00 = Mario
C01 = Luigi
C02 = Peach
C03 = Daisy
C04 = Yoshi
C05 = Wario
C06 = Waluigi
C07 = DK
C08 = Diddy Kong
C09 = Toad
C10 = Bowser
C11 = Bowser.jr
C12 = Moogle
C13 = Cacturar
C14 = Ninja
C15 = White Mage
C16 = Slime
C17 = Black Mage
C18 = Shy Guy (freezes out of hockey mode)
C19 = mii
C20 = mii
C21 = mii
C22 = mii
C23 = mii
C24 = mii
Above : Mario
STAGES LIST
01 = Mario Stadium
02 = Koopa Troopa Beach
03 = Peach's Castle
04 = Toad Park
05 = DK Dock
06 = Luigi's Mansion
07 = Daisy Garden (with Flora Piranha)
09 = Wario Factory
10 = Bowser Jr. Boulevard
11 = Bowser's Castle
12 = Waluigi Pinball
15 = Ghoulish Galleon
16 = Star Airship
17 = Western Junction
20 = Behemoth Boss Battle
21 = Star ship used in animations (when you win star cup)
25 = Mario Stadium (Volleyball only) used in secret tournament stages with a non-transparent net
31 = Mushroom Cup (tourney)
32 = Flower Cup (tournament)
33 = Star Cup (competition)
34 = Stage used in the intro with toad finding jewels (no that's not a video)
39 = Main Menu background, blue for basketball, and orange for volleyball (used when you unlocked everything)
40 = Harmony Hustle Peach Castle Garden
41 = Harmony Hustle DK Dock
42 = Harmony Hustle Bowser Jr. Boulevard
55 = Bob-omb dodge Mario Stadium (A is for the easy one)
56 = Bob-omb dodge Ghoulish Galleon (and B for the one with more cannons)
57 = Bob-omb dodge Western Junction (here A and B are same but both exist ....)
70 = Basketball party Daisy garden (same A and B)
71 = Basketball party DK Dock (same A and B)
72 = Basketball party Wario Factory (same A and B)
85 = Smash Skate party Sherbet Sea (same A and B + C for beta versions)
86 = Smash Skate party Fire Mountain (same A and B + C for beta versions)
87 = Smash Skate party Rowdy Raft (same A and B + C for beta versions)
- if a "H" is before the number like "H01" that stand for the final music speed up before the end of the match on mario stadium
removed stages, they appear to be beta versions of existing stages.
There are still effect in the folder "eff" and goal models in "goal" folder but nothing else.
00 : a beta peach garden stage (uses Basket goal model from Peach garden)
08 : a beta Luigi's Mansion stage (uses Basket goal model
from Luigi's Mansion)
13 : a beta Waluigi Pinball stage (uses Basket goal model from Waluigi Pinball)
14 : Same (even if this stage is not available in Basket it has a goal model)
18, 19 and 20 have goal models from stage 17 with the same mdl0 name, this might not be the real beta stage... (though it might have been hard to code a train and those moving platforms)
73 : A removed Feed Petey stage - still has effects in "eff" folder
OBJECTS LIST
0 = Green Shell
1 = Red Shell
2 = Minishroom
3 = Bob-omb
4 = Star
5 = Banana
FFFFFFFF = NaN (Not a Number), that makes you able to have object when walking on a object pannel, but you can't use it.
FOR THE OBJECTS BELOW, NOTE THAT :
-All of them make the ball to be a Green Shell
- In dodgeball you can't make the ball to be theses objects, in basketball the green shells are always thrown on the nearest player.
- In hockey, if you make the ball to be a green shell, it will still be on T-pose
- Same for Bob-omb, in basketball, they are always thrown on the nearest player
- In hockey only game crashes after the including object 14 when you make the ball to be an object (otherwise, these are all green shells)
the file for the animations for theses objects might got removed in hockey mode, that's why all theses objects are in T-pose in hockey only and crash after the including object 14
6 = Slippery Minishroom (looks like a minishroom but act like a banana, has no animations, the character still be animated when he glide on this object)
7 = Bob-omb (T-pose on hockey)
8 = Fast Bob-omb (T-pose on hockey)
9 = Bob-omb (T-pose on hockey)
A = Bob-omb (T-pose on hockey)
B = Bob-omb (T-pose on hockey)
C = SUPER FAST GREEN SHELL
D = SUPER FAST GREEN SHELL
E = SUPER FAST GREEN SHELL
F = Green shell
10 = Green shell
11 = Green Shell
12 = Green shell
13 = Green shell
We don't recommend to use the values between 14 and FFFFFFFE because they are Green shell that crash on hockey only when you use it on ball.
EXTENSIONS NAMES
"BA" stands for Basket Ball
"HO" stands for Hockey
"VO" stands for Volley Ball
"DO" stands for Dodge Ball
"BO" stands for Bememoth Boss
"HB" stands for Feed Petey party minigame
"DD" stands for Bob-omb Dodge party minigame
"TE" stands for menu (such as character selection animations)
"CO" stands for tournament (game mode under exhibition)
"TO" stands for menu / tournament. (used in the intro of tournaments)
Inside files names in "chr"
c00B00.mdl is mario's model that loads only when fighting boss behemoth
c00C00.mdl is mario model
c00H00.mdl is mario model that is used only for hockey + smash skate hockey minigame
- The filenames follow this format: cXXGYY, where XX is the character's ID (see above), G is the gamemode (see above), and YY is the color ID. The color IDs are in base 4, and 00 is the default color. For example, Yoshi's 4th color in hockey is c04H03.mdl, and his 5th color (unusable by the player) is c04H10.mdl.
- Each Characters has these three models except Shy Guy, who only has c18H10.mdl (Red Shy Guy) and c18H11.mdl (Blue Shy Guy) because they are only used as Hockey goalies.